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Map size?
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#1 Oct 22, 2012
Electroflux
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Are they ever going to increase the map size? It seems really small atm.
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#2 Oct 22, 2012
Mustache_Guy
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Maybe, maybe not. No one knows right now. Not even 4J.
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#3 Oct 22, 2012
Sedistix
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More space would be nice, but what's been provided works well enough.
"Forgive him, for he believes that the customs of his tribe are the laws of nature!" ~ George Bernard Shaw
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#4 Oct 22, 2012
NEO_ViSiONZ
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That would be great but it depends on 4J and if they could decide if they could find a way.
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#5 Oct 22, 2012
OrangeWhatDIED
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My old world is 100 blocks smaller then the new 1.8.2 world. I think they did add some to the world size.
My old world is 730 blocks by 730. The new world is 840 by 840. I used the same seed by the way.
Last edited by OrangeWhatDIED: Oct 22, 2012
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#6 Oct 22, 2012
WhinerKidsEverywhere
See AlsoBedrock Edition size limits and world size upgrades (Switch Edition In particular) - Discussion - Minecraft - Minecraft ForumReduce minecraft map size? - Legacy Support - Archive - Minecraft ForumWorld Size - MCX360: Discussion - Minecraft: Xbox 360 Edition - Minecraft: Editions - Minecraft ForumWhinerKidsEverywhere
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if only microsoft announce new console with 2 to 4 gb of ram
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#7 Oct 22, 2012
MrLoco
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Quote from WhinerKidsEverywhere
if only microsoft announce new console with 2 to 4 gb of ram
Stop posting bad info. My PC has "only" 2G of ram and you don't even need that much to run Minecraft on the PC. RAM isn't the problem, save file size is the problem. It could be fixed today and you 360 users could enjoy almost limitless worlds, if only Microsoft let up the save file limitation for live arcade games.
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#8 Oct 22, 2012
WhinerKidsEverywhere
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Quote from MrLoco
Stop posting bad info. My PC has "only" 2G of ram and you don't even need that much to run Minecraft on the PC. RAM isn't the problem, save file size is the problem. It could be fixed today and you 360 users could enjoy almost limitless worlds, if only Microsoft let up the save file limitation for live arcade games.
paddy burns already said ram is the problem. and also many developers are complaining about it.
http://www.g4tv.com/thefeed/blog/post/727636/building-a-better-minecraft-bridging-the-pc-and-console-gap/
xbox 512 mb ram your pc 2 gb ram
see the difference? were lucky xbox can handle 4 players split screen with that kind of ram
Last edited by WhinerKidsEverywhere: Oct 22, 2012
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#10 Oct 23, 2012
Mustache_Guy
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Quote from OrangeWhatDIED
My old world is 100 blocks smaller then the new 1.8.2 world. I think they did add some to the world size.
My old world is 730 blocks by 730. The new world is 840 by 840. I used the same seed by the way.
World size has not changed. It was 864 x 864 before the update and it's still 864 x 864.
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#11 Oct 23, 2012
Last_username_Im_gonna_try
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I only ever used 2 player split screen I think 4 is outrageouououseses if you wanna play 4 players buy another Xbox.
I put my shirt on one leg at a time, just like everybody else.
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#12 Oct 23, 2012
TheEvanCat
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Quote from Last_username_Im_gonna_try
I only ever used 2 player split screen I think 4 is outrageouououseses if you wanna play 4 players buy another Xbox.
* Facepalm. *
So, for example, you would make us pay $400 for the base consoles, $100 for two extra controllers (in addition to the base), $40 for Minecraft, and >$300 for two TVs. That's $840 in total to play with four friends, when having 4 screen split screen cuts the cost by half.
Do you understand the concept of "people have to pay for electricity and food and taxes and bills and can't spend all their money on two Xboxes"?
It's the Man, man! They tried to shut me down!
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#13 Nov 8, 2012
RADIOACTIV56
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Quote from WhinerKidsEverywhere
if only microsoft announce new console with 2 to 4 gb of ram
Yeah and if they do that, there should be a way that you can go to gamestop and they take your xbox and fit it with a 2-4 gb ram while there should be a dlc that you can accept for free and only if you pay gamestop to do that to your xbox
Click on it. You know you want to.
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#14 Nov 8, 2012
Buggy52
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Please use the search function so you don't post a redundant topic....
Basically, this is just a basic signature.
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#15 Nov 8, 2012
phiber
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another one . search for similar topics man
-Haters welcomed-
check out my lets play youtube.com/chuchin1er -
#16 Nov 8, 2012
magimangr
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How on earth you can see with 4 player split screen? I can barely see with 2 people split screen.
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#17 Nov 8, 2012
WhinerKidsEverywhere
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Quote from magimangr
How on earth you can see with 4 player split screen? I can barely see with 2 people split screen.
bigger and close to tv i guess?
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#18 Nov 8, 2012
TbrownMoon
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I thought this topic was about bigger maps? PLEASE 4J fix the lag issues before thinking about bigger worlds. Oh and I know for a FACT that bigger save files lag the game on EVERY platform.
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#20 Nov 8, 2012
Geneo
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Quote from TbrownMoon
Oh and I know for a FACT that bigger save files lag the game on EVERY platform.
Huh? For a FACT?
nothing
Why does "save file" size lag the game? All a "save file" does is save the game's variables and changes from the original world to a file at a point in time. The more changes, the more info has to be saved. That hasto do with how much of the game has to be in memory at one time for it to run, or the changes it has to keep of in memory to run (which is causes the lag when the memory starts reaching capacity).
Putting things in a save file does
notremove them from RAM. They're still there, and they're the same size. In other words, writing things down you remember doesn't take them out of your memory and make you're brain work better/faster… even if your wrote everything down.
I wish that myth of "save file size" would go away.
Now, there is such a thing as "virtual memory", which is where some of the confusion might come from. But "virtual memory" (reading/writing memory contents on the fly to the HD to "extend" the RAM, and causing lag) is completely different from "save file size". Besides, xbox doesn't use virtual memory anyway.
http://www.stanford....cts/060426.html :
Q. Is there virtual memory on the console, and is it used by the game?
A. The Xbox 360 operating system supports the concept of virtual memory. However, unlike on Windows, the hard drive is not used as a backing store. That means that game usage of memory cannot exceed the physical size of 512MB.Last edited by Geneo: Nov 9, 2012
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#21 Nov 9, 2012
SonOfSai
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If there's a way they can make bigger maps, they probably will. If not, deal with it, go play pc or a different game.
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